Contractors Introduction:
Constructor, initially launched as a video game in 1997 for MS-DOS computers and subsequently adapted for the PlayStation, macOS, and Microsoft Windows using DirectX 3, was the creation of System 3, with publishing by Acclaim Entertainment.
In this game, which exudes a lighthearted tone, players oversee a construction firm within a map divided among various properties. The primary objective involves outmaneuvering competing teams to secure victory.
On July 31, 2015, System 3 disclosed plans for an HD re-release of Constructor on gaming consoles and PC in 2016. However, this release was postponed to May 26, 2017.
Gameplay:
Gamers assume control of a construction company and strive to outcompete other players. Leveraging teams of laborers and supervisors, players must erect facilities for producing construction materials (like sawmills and concrete plants) in order to craft residences of varying types, from simple wooden cabins to sprawling mansions. These houses serve as accommodations for tenants who provide rent, thus fueling the company's financial resources. Additionally, the process generates more workers, tenants, and various characters. Along the way, players even have the opportunity to construct dwellings for less desirable individuals, including gang members and hippies, who then work to undermine their adversaries.
The inception of Constructor was initially unveiled in the January 1991 edition of The One magazine. The player's role was depicted as that of an architect on a planet subjected to erratic weather patterns. The planet's resemblance to Jupiter, complete with a massive red spot that cyclically devastates its surroundings, poses both challenges and opportunities. From an advanced console, players manage the planning and construction of new properties, aiming to attract suitable tenants.
Final Words:
Fergus McGovern from Probe Entertainment remarked in 1997 that Constructor had been a sought-after project for quite some time. The game was initially associated with Warner, but after their troubles, Probe Entertainment took over its development. The project had been in progress ever since.
A revival of the original Constructor was slated for tablets and other platforms in 2013. The announcement on March 29, 2013, heralded the return of Constructor, with its debut on tablet devices.
A high-definition rendition of Constructor was disclosed by System 3 on July 31, 2015. Initially slated for release on January 29, 2016, the launch encountered multiple delays. These postponements pushed the release date first to April 29, 2016, and subsequently to late summer 2016, January 31, 2017, February 28, 2017, and April 28, 2017. The anticipated date of release shifted to May 26, 2017, for PC, PS4, and Xbox One, with a Nintendo Switch version following later. The delays were attributed to the incorporation of new features that enriched gameplay as the development progressed.
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